AI Insights · Timothy · October 2024
Top 5 Superhero Games on iOS in Saudi Arabia Q3 2024
Explore the performance trends of the top 5 superhero games on iOS in Saudi Arabia during Q3 2024, showcasing fluctuations in downloads, revenue, and active user numbers.
During the third quarter of 2024, the superhero game genre on iOS in Saudi Arabia witnessed varied performance among the top five applications. According to data from Sensor Tower, each game displayed unique trends in weekly downloads, revenue, and active users.
X-HERO, published by BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED, saw its weekly revenue peak at about $22.8K in early July before declining to approximately $11K by the end of September. The game's downloads started strong with 6.1K in the first week but dropped significantly to around 1K by the quarter's end. Active users fluctuated, initially increasing to over 191K in early July, then dropping to approximately 167K by the end of September.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced a notable revenue spike, reaching $7.8K in late July, followed by a decline to about $589 by the end of September. The app's downloads remained relatively low, peaking at 821 in late July before falling to 191 by the quarter's end. Meanwhile, active users saw a gradual decline from 3.1K to 2.7K over the quarter.
Marvel Contest of Champions by Kabam Games, Inc. showed steady performance with a significant revenue increase to $5K in early September. Downloads saw a downward trend from 2.1K in early July to just under 600 by the end of September. Active users decreased from nearly 5.8K to around 3.8K over the quarter.
MARVEL Strike Force: Squad RPG, developed by Scopely, Inc., exhibited consistent revenue throughout the quarter, peaking at $1.3K in early July. Downloads were relatively stable, reaching a high of 1.2K in early September before tapering off. Active users showed a downward trend, starting at 2.1K and ending at approximately 1.7K.
Miraculous Ladybug & Cat Noir by Crazy Labs maintained steady revenue with a peak of $483 in late August. The game’s downloads decreased gradually from 2.8K in early July to around 1.3K by the end of September. Active users also declined from over 24K to about 15.7K during the same period.
For more detailed insights and analytics, visit Sensor Tower's platform.